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|- style="style="background:#40444B; border:solid #36393F" | |- style="style="background:#40444B; border:solid #36393F" | ||
| style="background:#40444B;text-align: center;border:solid #36393F"| | | style="background:#40444B;text-align: center;border:solid #36393F"|Większy udźwig | ||
| style="background:#40444B;text-align: center;border:solid #36393F" | | | style="background:#40444B;text-align: center;border:solid #36393F" | | ||
|- style="style="background:#40444B; border:solid #36393F" | |- style="style="background:#40444B; border:solid #36393F" | ||
| style="background:#40444B;text-align: center;border:solid #36393F"| | | style="background:#40444B;text-align: center;border:solid #36393F"|Dodatkowe doświadczenie | ||
| style="background:#40444B;text-align: center;border:solid #36393F" | | | style="background:#40444B;text-align: center;border:solid #36393F" | | ||
|- style="style="background:#40444B; border:solid #36393F" | |- style="style="background:#40444B; border:solid #36393F" | ||
| style="background:#40444B;text-align: center;border:solid #36393F"| | | style="background:#40444B;text-align: center;border:solid #36393F"|Dodatkowe psychodoświadczenie | ||
| style="background:#40444B;text-align: center;border:solid #36393F" | | | style="background:#40444B;text-align: center;border:solid #36393F" | | ||
|- style="style="background:#40444B; border:solid #36393F" | |- style="style="background:#40444B; border:solid #36393F" | ||
| style="background:#40444B;text-align: center;border:solid #36393F"| | | style="background:#40444B;text-align: center;border:solid #36393F"|Dodatkowe złoto | ||
| style="background:#40444B;text-align: center;border:solid #36393F" | | | style="background:#40444B;text-align: center;border:solid #36393F" | | ||
|- style="style="background:#40444B; border:solid #36393F" | |- style="style="background:#40444B; border:solid #36393F" | ||
| style="background:#40444B;text-align: center;border:solid #36393F"| | | style="background:#40444B;text-align: center;border:solid #36393F"|Redukcja rozładowania sprzętu | ||
| style="background:#40444B;text-align: center;border:solid #36393F" | | | style="background:#40444B;text-align: center;border:solid #36393F" | | ||
|- style="style="background:#40444B; border:solid #36393F" | |- style="style="background:#40444B; border:solid #36393F" | ||
| style="background:#40444B;text-align: center;border:solid #36393F"| | | style="background:#40444B;text-align: center;border:solid #36393F"|Szybszy odpoczynek | ||
| style="background:#40444B;text-align: center;border:solid #36393F" | | | style="background:#40444B;text-align: center;border:solid #36393F" | | ||
|- style="style="background:#40444B; border:solid #36393F" | |- style="style="background:#40444B; border:solid #36393F" | ||
| style="background:#40444B;text-align: center;border:solid #36393F"| | | style="background:#40444B;text-align: center;border:solid #36393F"|Redukcja obrażeń od ataku dystansowego | ||
| style="background:#40444B;text-align: center;border:solid #36393F" | | | style="background:#40444B;text-align: center;border:solid #36393F" | | ||
|- style="style="background:#40444B; border:solid #36393F" | |- style="style="background:#40444B; border:solid #36393F" | ||
| style="background:#40444B;text-align: center;border:solid #36393F"| | | style="background:#40444B;text-align: center;border:solid #36393F"|Redukcja obrażeń od ataku mentalnego | ||
| style="background:#40444B;text-align: center;border:solid #36393F" | | | style="background:#40444B;text-align: center;border:solid #36393F" | | ||
|- style="style="background:#40444B; border:solid #36393F" | |- style="style="background:#40444B; border:solid #36393F" | ||
| style="background:#40444B;text-align: center;border:solid #36393F"| | | style="background:#40444B;text-align: center;border:solid #36393F"|Redukcja obrażeń od ataku obszarowego | ||
| style="background:#40444B;text-align: center;border:solid #36393F" | | | style="background:#40444B;text-align: center;border:solid #36393F" | | ||
|- style="style="background:#40444B; border:solid #36393F" | |- style="style="background:#40444B; border:solid #36393F" | ||
| style="background:#40444B;text-align: center;border:solid #36393F"| | | style="background:#40444B;text-align: center;border:solid #36393F"|Redukcja obrażeń od ataku wręcz | ||
| style="background:#40444B;text-align: center;border:solid #36393F" | | | style="background:#40444B;text-align: center;border:solid #36393F" | | ||
|- style="style="background:#40444B; border:solid #36393F" | |- style="style="background:#40444B; border:solid #36393F" | ||
| style="background:#40444B;text-align: center;border:solid #36393F"| | | style="background:#40444B;text-align: center;border:solid #36393F"|Redukcja obrażeń od bossów | ||
| style="background:#40444B;text-align: center;border:solid #36393F" | | | style="background:#40444B;text-align: center;border:solid #36393F" | | ||
|- style="style="background:#40444B; border:solid #36393F" | |- style="style="background:#40444B; border:solid #36393F" | ||
| style="background:#40444B;text-align: center;border:solid #36393F"| | | style="background:#40444B;text-align: center;border:solid #36393F"|Redukcja obrażeń od czempionów | ||
| style="background:#40444B;text-align: center;border:solid #36393F" | | | style="background:#40444B;text-align: center;border:solid #36393F" | | ||
|- style="style="background:#40444B; border:solid #36393F" | |- style="style="background:#40444B; border:solid #36393F" | ||
| style="background:#40444B;text-align: center;border:solid #36393F"| | | style="background:#40444B;text-align: center;border:solid #36393F"|Reduckja obrażeń od zwykłych przeciwników | ||
| style="background:#40444B;text-align: center;border:solid #36393F" | | | style="background:#40444B;text-align: center;border:solid #36393F" | | ||
|- style="style="background:#40444B; border:solid #36393F" | |- style="style="background:#40444B; border:solid #36393F" | ||
| style="background:#40444B;text-align: center;border:solid #36393F"| | | style="background:#40444B;text-align: center;border:solid #36393F"|Szansa na unik gdy ciężko ranny | ||
| style="background:#40444B;text-align: center;border:solid #36393F" | | | style="background:#40444B;text-align: center;border:solid #36393F" | | ||
|- style="style="background:#40444B; border:solid #36393F" | |- style="style="background:#40444B; border:solid #36393F" | ||
| style="background:#40444B;text-align: center;border:solid #36393F"| | | style="background:#40444B;text-align: center;border:solid #36393F"|Szansa na mocniejszy atak krytyczny | ||
| style="background:#40444B;text-align: center;border:solid #36393F" | | | style="background:#40444B;text-align: center;border:solid #36393F" | | ||
|- style="style="background:#40444B; border:solid #36393F" | |- style="style="background:#40444B; border:solid #36393F" | ||
| style="background:#40444B;text-align: center;border:solid #36393F"| | | style="background:#40444B;text-align: center;border:solid #36393F"|Większa szansa trafienia po chybieniu | ||
| style="background:#40444B;text-align: center;border:solid #36393F" | | | style="background:#40444B;text-align: center;border:solid #36393F" | | ||
|- style="style="background:#40444B; border:solid #36393F" | |- style="style="background:#40444B; border:solid #36393F" | ||
| style="background:#40444B;text-align: center;border:solid #36393F"| | | style="background:#40444B;text-align: center;border:solid #36393F"|Większe obrażenia na bossy | ||
| style="background:#40444B;text-align: center;border:solid #36393F" | | | style="background:#40444B;text-align: center;border:solid #36393F" | | ||
|- style="style="background:#40444B; border:solid #36393F" | |- style="style="background:#40444B; border:solid #36393F" | ||
| style="background:#40444B;text-align: center;border:solid #36393F"| | | style="background:#40444B;text-align: center;border:solid #36393F"|Większe obrażenia na czempiony | ||
| style="background:#40444B;text-align: center;border:solid #36393F" | | | style="background:#40444B;text-align: center;border:solid #36393F" | | ||
|- style="style="background:#40444B; border:solid #36393F" | |- style="style="background:#40444B; border:solid #36393F" | ||
| style="background:#40444B;text-align: center;border:solid #36393F"| | | style="background:#40444B;text-align: center;border:solid #36393F"|Większe obrażenia na zwykłych przeciwnikach | ||
| style="background:#40444B;text-align: center;border:solid #36393F" | | | style="background:#40444B;text-align: center;border:solid #36393F" | | ||
|- style="style="background:#40444B; border:solid #36393F" | |- style="style="background:#40444B; border:solid #36393F" | ||
| style="background:#40444B;text-align: center;border:solid #36393F"| | | style="background:#40444B;text-align: center;border:solid #36393F"|Szansa na przejęcie kondycji | ||
| style="background:#40444B;text-align: center;border:solid #36393F" | | | style="background:#40444B;text-align: center;border:solid #36393F" | | ||
|- style="style="background:#40444B; border:solid #36393F" | |- style="style="background:#40444B; border:solid #36393F" | ||
| style="background:#40444B;text-align: center;border:solid #36393F"| | | style="background:#40444B;text-align: center;border:solid #36393F"| | ||
| style="background:#40444B;text-align: center;border:solid #36393F" | | | style="background:#40444B;text-align: center;border:solid #36393F" | | ||
|} | |} | ||
| Linia 99: | Linia 99: | ||
Szansa na przejęcie many | Szansa na przejęcie many | ||
Wersja z 10:44, 27 lis 2023
Jak działają efekty zawarte w orbach?
| Rodzaj efektu | Sposób działania |
|---|---|
| Większy udźwig | |
| Dodatkowe doświadczenie | |
| Dodatkowe psychodoświadczenie | |
| Dodatkowe złoto | |
| Redukcja rozładowania sprzętu | |
| Szybszy odpoczynek | |
| Redukcja obrażeń od ataku dystansowego | |
| Redukcja obrażeń od ataku mentalnego | |
| Redukcja obrażeń od ataku obszarowego | |
| Redukcja obrażeń od ataku wręcz | |
| Redukcja obrażeń od bossów | |
| Redukcja obrażeń od czempionów | |
| Reduckja obrażeń od zwykłych przeciwników | |
| Szansa na unik gdy ciężko ranny | |
| Szansa na mocniejszy atak krytyczny | |
| Większa szansa trafienia po chybieniu | |
| Większe obrażenia na bossy | |
| Większe obrażenia na czempiony | |
| Większe obrażenia na zwykłych przeciwnikach | |
| Szansa na przejęcie kondycji | |
Szansa na przejęcie many
Szansa na przejęcie zdrowia
Szansa na przełamanie farida
Szansa na przełamanie holma
Większa siła ataku gdy ciężko ranny